![]() ![]() I was able to meet the scenario goals, over one year before the scenario was supposed to end, so this isn?t a difficult scenario. Adding some small attractions and a couple of small coasters will do the job. You can raise your loan up to $35,000 to help build your park. In Factory Capers, you cannot charge ride admissions, only a park fee at the entrance gate. There is one major change in this scenario from the previous two. This is a very easy scenario to win.įactory Capers Objective: Get at least 1100 guests in your park by the end of October, Year 3, with a park rating of at least 600.įactory Capers can be approached much like Electric Fields. I built two junior coasters, a ferris wheel, a log flume, and a few other very small attractions, and that seemed to do the trick. While this park comes with a prebuilt path system, people don?t seem to get too lost, not as much as the Crazy Castle scenario. 1400 people is a lot of people to feed, so expect to build several of those shops and stalls in the park.Įlectric Fields Objective: Get at least 700 guests in your park by the end of October, Year 2, with a park rating of at least 600.Įlectric Fields seems to have several rainy days, so be sure to build a few Information Kiosks for selling umbrellas- they will be needed. Fill in the remaining land with the appropriate gentle and thrill rides, and of course shops and stalls. People are always willing to pay more for a newer coaster. All parks begin at 0.5 stars so this achievement is awarded as soon as. As always, be sure to jack up the ride prices above the default settings. Achievements are unexplained tasks that you can complete in-game that often unlock new objects to use in your park once the requirements are completed. Coasters are very necessary in this scenario, as they usually attract a lot of guests. The scenario allows for a $35,000 loan maximum, which should allow you to build a couple small coasters. Start off with an Information Kiosk near the park entrance so people can buy an umbrella or park map as they enter (you can add another Kiosk in your park, further to the back for later use to buy umbrellas for those rainy days). These will confuse the guests quite a bit, so use the banners and make "No Entry" banners on those extra paths, so the guests are limited to the middle of the park, which is where I would suggest building your park. In Crazy Castle, there is an entire layout of paths. You can get through this scenario using the prebuilt rides from Chris Sawyer if you'd like. You will need to so some researching to get some additional rides and stalls, but not too many are needed. Build your own water slide or create your own. RCT3 Platinum combines the roller coaster theme park fun of the Roller Coaster Tycoon 3 with included expansion packs Soaked and Wild Now enjoy more options than ever. The scenario guide can be viewed here.Crazy Castle Objective: Get at least 1500 guests in your park by the end of October, Year 4, with a park rating of at least 600. Rollercoaster Tycoon 3 Platinum combines the excitement of rollercoasters with the fun of great strategy sim. ![]() ![]() You must get 1,500 people into your park with no set time limit, but can't let your park rating slip below 700 for four weeks in a row. Your aim is to build an amusement park within the grounds of a large, flat castle. Whilst the name of the scenario might seem odd, the name of the park is actually Cliffside Castle. ![]() They've entrusted you with the job of contructing a Dark Age theme park on the grounds of Cliffside Castle. Local members of the battle re-enactment society are rather serious about their hobby. ![]()
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